Hey folks, a brief update on general things.
For the last few days, I have been involved in the creation of a new forum called Trainz.net.
Trainz.net is built by content creators, for content creators.
The site features a forum to share your creations, talk with other Trainzers, help others & more! The site even features a shoutbox - a simple little live chat - and some special features coming in the near future.
Coming soon to the site will be the ability to host content for download. Using this, you won't need to make your own website or use the DLS, but instead have us host your stuff for you.
It's civil and clean. Just the type of forum for a train sim.
Not just for Trainz, too. Play Railworks (Train Simulator), MSTS, Run8, OpenRails, and others? We have a subforum for you.
Check us out at http://www.trainz.net/
Alright, since now we've introduced Trainz.net, the other general stuff.
School's starting now, so unfortunately, time spent working on future content will be slowed, but we hope to still push out a few updates. During the breaks, lots of time will be spent working on new items.
Content & Trainz.net
So, I mentioned earlier Trainz.net features content hosting (as of writing, it is still being finalised and worked on). This may pose the question, will SMWorks shift content uploads to trainz.net? No. Simple answer, we won't switch to there. That's not to say there won't be some exclusive trainz.net only items in collaboration with SMWorks!
For certain, though, there will be content uploaded here.
This is a big one with the release of the new system from N3V Games.
If you don't use or plan to use TCCP, just ignore this part.
The following is a legal notice: None of the content on this site is to be used in any payware program. None of the content on this site is to be used in any DLC or TCCP creation for your own or someone else’s monetary gain. You may not distribute the content on this site with any payware offering, DLC, or TCCP offering. You can not reference it for any payware offering, DLC, or TCCP program. You may not upload any of the content on this site to the DLS. You may not upload content here to yours or someone else’s site.
For those who know the Erecting Hall, we have adopted the same stance as them. Anyways,
What's the content plan for the future?
For now, it'll be whenever something is ready to be released, we'll package it into the next update. Instead of making updates at random with 1 or 2 pieces of content, things will be packed into updates set up reasonably. If we have lots of content ready to be released, it'll be put out then, but otherwise stuff will be held until a proper update for the time being.
Now, while this isn't necessarily official yet, SMWorks IS looking for content creators to join the site. While traditionally, it's just been me running the show, something else other than the Silver Lines needs to be here.
If you are interested in joining up and getting your own downloads page for your content specifically, email our support email under the Support tab and we'll get back to you. If you're interested, have some kind of 'samples' ready. But please remember - Quality over Quantity. Even if you don't have lots of items, as long as they are of good quality you're just fine.
You can choose to opt into the SMWorks Update System if you want as well - meaning your items get packaged into the next update, major or not, and will be announced along with the rest of the items that update. Regardless, your item(s) released will be mentioned in the update nearest after your items are up.
The SM in SMWorks may no longer stand for Silvermoon anymore...
Within just the past 2 weeks, SMWorks has received 2 major updates. The first update was effectively nameless, but nicknamed the "Streamline Update" because it cut down on, well, everything and made it easier to browse the site.
The Streamline Update saw the very first locomotive & piece of rollingstock arrive at SMWorks. The locomotive, a 2-8-2 Mikado #2457 was just the first of now 4.
Today, SMWorks proudly presents the Steam Update.
The Steam Update features 3 brand new steam locomotives.
Including Silver Lines 2-8-8-2 #2371
Silver Lines 2-10-2 #2483
Silver Lines 0-8-0 #2447
...and last, but not least, Strasburg 475 Hooter Whistle
The entire locomotives section has received a full redesign and has all 4 of these new items ready for download.
Please note: SMWorks does NOT support Trainz: A New Era (T:ANE).
T:ANE errors sent to SMWorks Support will be disregarded, as it is stated we will not assist T:ANE users with any of our content at this time.
Thanks for reading, and enjoy the new updates!
Trainz: A New Era... one of the worst games I've ever touched. The Mac release of the game finally came out (over a month late), and it is so poorly optimized and full of bugs it's basically unusable. With settings on their lowest, framerates are atrociously bad. Comparatively, Trainz Mac 2 on high settings run pretty well (30-60fps), while T:ANE runs (at lowest settings) at 1-15 fps on a basic route. Horrible. I will confirm again: No SMWorks content will ever be supported for T:ANE. Routes, locos, rollingstock, etc. will receive NO support from us, and likely will NEVER see support. It is not worth the time and effort to do so.
On the topic of routes, however, progress on constructing the electrified route is going well.
A few images taken in Trainz Mac 2 (edits done in GIMP).
The large overhaul is doing well, and is should be coming to a close relatively soon. From there, expansion can once more continue. As it stands, the route has expanded in terms of baseboards and tracks, but no terraforming, texturing, or scenery placement has gone down on any of the new boards.
Introducing some very good news here:
SMWorks will finally have its first locomotive available soon™ (and I use the word soon loosely). The locomotive will be a Silver Lines 'Little Joe' EF4. It will be a finished model coming from an open-source model a friend has given to me. It allows me to customize the locomotive to my own specifications, and have things on it the current EF4 I use doesn't. It also means I can release it on my own without reskin permissions - just have to credit the original author (Josheh on the Trainz Forums). A render of it:
That's all for now. Stay tuned for updates in the future!
And merely a few days later, I am here to talk about stuff to do with T:ANE's release.
SMWorks is NOT supporting T:ANE at this time.
We just don't plan on supporting it for now. It's far too early to say much about the game for now, and there are issues with it that affect our content. Currently, the Pofig Trees that are used all over all SMWorks routes do not work in T:ANE because they are part of Speedtree V5 - which is no longer supported by T:ANE. T:ANE uses Speedtree V6, which requires a paid license, and as far as I know, Pofig can't get that at the moment.
No trees in a route from SMWorks will work in T:ANE.
It is very unfortunate, and we hope that someday soon Pofig will be able to, or another person with his permission, upgrade the trees to T:ANE and release them as proper freeware. As of now, this is not the case.
What's in store for the future?
The plans for the future are to halt all construction on the Silver Lines, Silver Lines Midwest, & NB Model routes for the time being. Currently, the electrified route is #1 on the priority list. Nothing else is more important than getting this, it's locomotives, and its buildings done. There is no way to tell when it will be completed, but it isn't going to be soon.
A brief Q&A of some questions I've received on the forums/Skype.
Q: What route is that in your screenshots?
A: The route you see is the Silver Lines Electric Coal route, an ongoing WIP.
Q: What locomotives are those/where can I get them?
A: The locomotives are reskins of tume's wonderful Milwaukee Road EF4 & EF1 locomotives. The Milwaukee Road paint scheme is available through the DLS or through Deluxe/Collectors versions of T:ANE.
Q: Is your route available?
A: The SLEC route is not available at this time.
Q: Can I beta test/get a copy early?
A: Right now, we have five beta testers (dropping one and picking up a new one) who actively test the route to make sure things are working. Beta testing entries are closed for the time being, however we may see them open back up in the future. No, you may not receive a copy without being a tester.
Q: What (item) is that and where can I get it?
A: The SLEC route has dependencies from all around the DLS, JointedRail, and other sites. When the route is completed, a full dependency list will be given so you can know what everything is.
Normally here I would post screenshots, however the route is undergoing a huge overhaul to change lots of stuff. Any questions/concerns/comments/feedback, comment or contact me through the contacts tab on the site!
Today we have a few new releases! First one, and this is the big one, we have the Silver Lines Overgrown Tracks Ver. 2!
The route has stayed generally the same structurally and the trackwork is almost exactly the same. This is the changelog:
Instead of screenshots, we have a short promo video.
(Please note all locomotives/rollingstock have been removed)
The route still features no sessions, signals, locomotives, or rollingstock.
The lack of signaling comes from the route being so short, and most of the tracks are overgrown and ruined, making signals useless because of the very little use of the tracks.
Note for TS12 users: You will need to change the build number in the routes config from 3.8 to 3.7 due to Trainz Mac 2's higher build number.
You can find the route under Downloads > Silver Lines Overgrown Tracks
All dependencies can be found on the DLS & JointedRail. If you are missing any, before posting here please run them through TrainzKuidIndex.
Download these and more at http://smworks.weebly.com/
That'll do it for this update.
If you have any concerns/questions/comments contact me using an option under Blog/Updates > Contact Me
At last, like caption says, content. Today we have some new stuff.
Release 1/3/15 - Scenery
2 new buildings, reskinned, originally from jointedrail.com.
-Silver Lines Railroad Engine Shed & Repair Shop
-Northborough Yard Tower
These can be found under the 'Scenery' tab on the site, and in-game.
::Note:: The engine shed sign is subject to change - if it is changed in the future, it will be re-released and replace the old one.
In other news, I have been working on a few other projects. The primary project I'm focused on is a new route. This is a brand new route with new texturing, landscaping, trackwork, and scenery. The route is based up in the mountains in the northern United States, similar to the Milwaukee Road's electric route. In this case, instead of the Milwaukee Road, we have the Silver Lines Railroad with electrics. The story in this case that instead of the Soo Line buying the MILW, the SLRR purchased the failing company before their electric locomotives were sent to the scrappers. The SLRR shops rebuilt the inner workings of the EF4 'Little Joe' locomotives, and even get working sets of EF1 Boxcabs, among other smaller electrics.
This route is purely fictional. The terrain is not made with any DEMs or pictures before - hand built and with inspiration from tume's Milwaukee Road Avery-Drexel route.
Here are a few pictures of the route, and included are the current SLRR EF4s (subject to change).
I can in no way guarantee the release of the EF4 locomotives in SLRR scheme. I would need to contact tume about it and get his permission. I may see about it near a release for this route.
This route will be my primary focus for a while, so the other Silver Lines routes are on hold for the time being. This new route will likely be a major release a few months from now. Head on over to the Trainz forums and find my topic in the screenshots section (lego207's Work/Silver Lines) to get updates on the latest progress, as well as future plans for each route.
As a side note, because of this new route design, the release of the other two larger Silver Lines routes will be pushed back even further - primarily due to texturing and grass placement. This electric route is the only route with multiple textures mixed together to make most parts of it. The other SL routes are built with one or two textures that have been rotated around. This has at least three to four textures, rotated and mixed in a 6x6 grid area. Much of it is covered by heavy tree cover. Strangely, even with the likely thousands of trees already placed down, there is very little frame drops.
That's all for now. Sorry for no updates for a while, but stuff happens!
Hey guys, short post, but I have just pushed out a big update.
From now on, routes will have their own page each. In the future, I will add a slideshow of pictures from the route, but for now, on the page for a route you will the find the following:
So that's all now. Content releases will be in the next update - we'll be seeing scenery.
So, content releases will be slower and slower because of school of course. Still, though, we'll see a few new things soon.
Things to look forward to!
-Silver Lines Engine Shed
-Northborough Yard Tower
-Silver Lines Midwest
So, we've got some nice new stuff soon. Engine shed & yard tower will be the first to arrive in the near future, just kind of finalizing them and getting proper permissions. Billboard will NOT be in the immediate future, but it is being worked on.
Route-wise, Silver Lines route is going to be next. The base of it is done - it's been done since late summer of 2014, infact. Now, I'm going through and fixing it. Using new grasses, tracks, scenery, etc. It will still take a long time to do. It's a fairly large route. It will be done, though!
Yes, you heard right, the SLM will be released.
For those who don't know about the SLM - The SLM is Silver Lines Midwest, a much larger and better route than the original Silver Lines route. This route is an ongoing WIP and no deadline or even potential date has been set for it's completion. Currently, it has been a 1-track mainline surrounded by large crop fields. After hitting the huge Northborough Yard (which needs to be redone quite a bit - it's very much JR-y.), the tracks expand to a double-track mainline. Eventually passing by a locomotive repair shed and then the town of Northborough. Northborough is the current area of focus now, as it is the first real town I've started work on. It may not sound like a lot, but it's a long route. After some basic route planning, I'm going to be assuming the route will be ~15 baseboards LONGER, meaning it could end up as, say 30 more baseboards than it currently is. This is a rough estimate though, so no real set finish, of course.
You may have noticed (or not) the Donate button to the right of the posts. I have put that there in the off-chance someone would care to do so. Afterall, everything I put out is freeware. This site doesn't make me any money at all, as side note.
I'm not begging anyone for money, this is a 100% optional thing. Just there for if someone wants to.
Also - just did some updates to the site. Formatting, extra text, pictures, etc.
That'll do it for now.
Hey folks! Happy New Year! Hope everyone had a safe and great New Years and Christmas (or other holiday you may celebrate). I've been doing some work on general stuff, including some reskins and three different routes, one of which I just released! I also threw a v1.1 of Northborough Model RR up as well. Think of these like a little Christmas/New Years gift from me ;) I've been slowly working on the Silver Lines (Original) route for release at some point soon, as well as going back to my main route, Silver Lines Midwest. Building some fun stuff on there. The SLM WILL be released! I have to finish the route and all, but it is something to get released soon. Also, I might see about getting a certain billboard released - need permission from 2Wayne... so maybe soon. Also a JR item I might see about putting up for release, as well.
TANECE is out, as well. I would love to test my routes in TANECEMac but I can't download it - it says I don't have enough application space. I might try throwing a few big Apps into my 2TB external harddrive and then downloading TANE and bringing the others back onto here. Something to consider, at least.
That's gonna do it, folks.
Hello! I'm silvermoon88 on the internet. I run the site and make the content and whatnot. This little blog thing I will use to post updates of really any kind - content, me, Trainz, etc. Every screenshot you see in this site, I have created. If you want to know stuff about me, check out the tab for that.
So, site summary. This site is for me to release my own content for use in Trainz. All content is developed using Trainz Mac 2, meaning that most items I make and release may or may not need to have their build in the config knocked down to 3.7 as Mac 2 uses 3.8. Anyways, I will probably be releasing a bit of everything here, but mostly routes.
I will periodically update this blog thing but no schedules or anything like that. Usually it will be about the site or content I've released on it.
Well, that's about it.
Hello, I'm the owner of SMWorks! I do a little bit of everything, from Trainz to music to photography.
Here, you can find out what's going on in terms of the site and myself.
Help keep SMWorks up and running by donating!